Portfolio 2022 - for Stoopid Buddy
Abducted
Short stop motion film created during my final year at CSUF
I always loved stop motion as a kid and I was really excited to try my hands at it for my final project. During this process I learned that my favorite part of the whole process was the building aspect. For this project I did all of the story boarding and animation, I built all of the Ufos, and stop motion puppets, I created all of the backgrounds and 3d models for those, and lastly I edited and composited the stop motion animation over the 3D rendered backgrounds. I decided to digitally create all of the sets in Unreal Engine. I started by creating them in Maya, texturing in Substance painter, and setting up the shots in Unreal Engine using the camera sequencer. For the building aspect I set my budget at $50 and I was able to hit that budget by using everyday objects that I was able to find at dollar stores and thrift shops. I learned so much during this project and I am eager to get started on the next one.
Short stop motion film created during my final year at CSUF
I always loved stop motion as a kid and I was really excited to try my hands at it for my final project. During this process I learned that my favorite part of the whole process was the building aspect. For this project I did all of the story boarding and animation, I built all of the Ufos, and stop motion puppets, I created all of the backgrounds and 3d models for those, and lastly I edited and composited the stop motion animation over the 3D rendered backgrounds. I decided to digitally create all of the sets in Unreal Engine. I started by creating them in Maya, texturing in Substance painter, and setting up the shots in Unreal Engine using the camera sequencer. For the building aspect I set my budget at $50 and I was able to hit that budget by using everyday objects that I was able to find at dollar stores and thrift shops. I learned so much during this project and I am eager to get started on the next one.
Miniature Action Figure Dioramas
I have been collecting action figures (especially Star Wars) since I was a kid. I've always had an interest in creating dioramas, shadow boxes, and displays for my figures. These are some of my most recent, and my most proud works. All of these are made of foam boards, wall spackle, clay, and paint. The Millennium Falcon cargo hold also has a ton of kit bashed pieces, and led lights.
I have been collecting action figures (especially Star Wars) since I was a kid. I've always had an interest in creating dioramas, shadow boxes, and displays for my figures. These are some of my most recent, and my most proud works. All of these are made of foam boards, wall spackle, clay, and paint. The Millennium Falcon cargo hold also has a ton of kit bashed pieces, and led lights.
Costumes and Props
Similar to dioramas, and models, I have always been into building props and costumes. These are also made with cardstock, EVA foam, foam core, foam board, paper mache and various other materials.
Similar to dioramas, and models, I have always been into building props and costumes. These are also made with cardstock, EVA foam, foam core, foam board, paper mache and various other materials.
3D Work
I just graduated from CSUF and while there I studied animation, 3D modeling, and environment art. Most of these projects where modeled in Maya, textured in Substance Painter, and rendered with either Unreal Engine, or Arnold in Maya
I just graduated from CSUF and while there I studied animation, 3D modeling, and environment art. Most of these projects where modeled in Maya, textured in Substance Painter, and rendered with either Unreal Engine, or Arnold in Maya