About ME
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Hello!
I'm Edward Anaya, a designer and 3D artist with a background in environmental design, 3D visualization, and hands-on fabrication. As long as I can remember, art has been a part of my life. As a kid I was always drawing the DeLorean from Back to the Future, X-wings from Star Wars, and building little ramps for my fingerboards. I've always liked making things and figuring out how things work. In college, I discovered 3D modeling and realized it was a way to bring a lot of those interests together. Since then, I've worked in experiential design creating 3D environments and real-time visualizations for stadiums, entertainment venues, professional sports teams, and other large-scale projects. A big part of that work involved LiDAR scanning real spaces, rebuilding them in SketchUp, and bringing them into Unreal Engine. Today, I work as a Park Decorator at Disneyland Resort. Being there has given me a completely different perspective on design. I'm not just looking at something on a screen anymore—I'm working with the actual spaces, taking measurements, creating drawings, fabricating, installing, and seeing firsthand how things are put together and maintained. Outside of work, I make toys and I've been skateboarding for most of my life. Both give me another creative outlet and usually involve the same thing I've always enjoyed: coming up with an idea and figuring out how to actually make it. I want to keep bringing those two sides of my experience together—the digital side of design and visualization with the hands-on knowledge of how things actually get built. Thanks for taking the time to check out my work! |